A new hero has joined the game. h is an empty Hero: set its Name to "Pip" and its Level to 3, and the line below will show Pip Lv.3.
Pip Lv.3
package main
import "fmt"
type Hero struct {
Name string
Level int
}
func main() {
var h Hero
// your code here: set h.Name and h.Level
fmt.Printf("%s Lv.%d\n", h.Name, h.Level)
}
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